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awesome work

Thank you!!

Great game with great concept and great audio! The only thing that seems wrong is difficulty - for me game seems to be very easy. But for a week-made game this is an amazing result! 10/10

I agree. It's very simple, and could use some curveballs. Right now it's just a fun concept / foundation, but it needs more mechanics to keep things interesting.

If I'd had more time, I would've liked to add police who use your knocks, but with certain parts offset a little. An imposter knock. Giving them a product will ding you. Maybe even some resource management elements. All theoretical. I didn't get around to prototyping any of that.

Thanks for playing!

Great innovative idea! Loved the soundtrack, very catchy

Aw thanks!

I loved the idea, I loved the art, I loved the introduction and the sounds were spot on! Good Job! I could totally see this as a part of a fully fleshed out spy-simulator or something :p

Thanks for playing. I would love to tackle a  bigger game one day.

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Very cool!

Very perfect, and very original. So good idea and execution wise, aesthetic, no bugs, great!

Complaint is that no ending. I as a spy prodigy got it to go on forever on my first time, but I suppose it could be very frustrating if you fail and then play again to see the ending. It would not be so much different but I think if the buddy just came one last time, then that would wrap it up perfectly.

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I totally agree on the criticism. I spent the entire 2nd -to-last and last day rebuilding/refactoring the game due to early mistakes. There was a lot more I wanted to do....

Buddy showing up one last time and giving you a gold start would be easy to plug in though, so maybe I'll do an update for you spy prodigies. 

Thanks for playing!

My favorite game from the jam.

Aw shucks

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Great visuals, sound and concept! Be careful not to overdo your secret knocks; otherwise you'll end up recording  a symphony of knocks....(like me!)
Overall, 6/5.